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Saturday, November 17, 2012

Most of what of Wii Know about the Wii U's Features

In this post I'll be telling you most of what we know about the Wii U's features (don't have time--or space--to show you everything) such as the Nintendo Network, Miiverse, Nintendo TVii, and the OS. To see everything Wii Know About the Wii U Console Itself and Its Controllers click here.

User Accounts: You can have up to 12 accounts per Wii U.  Each account has its own save data, settings, browser bookmarks, and play history.

Nintendo Network ID: Each User Account can have an ID.  These ID's are much like GamerTags and PSN ID's as these ID's are used for playing online, adding friends, buying stuff in the eShop (everything bought on the eShop can be used on all user accounts), and Miiverse.

A Quick Overview Of Miiverse: Miiverse is like a mini-board/Facebook& Twitter-for-gamers. Every game & gamer will have a "Page" that you can follow. On this "page" you can post comments, screenshots of a game, and drawings you made, or just talk with other gamers. If there's a poster you really like you can follow him/her and ask them to be your friend. You also have can brag about Wii U Achievements you got (something I'll do a lot :p ).

A Quick Overview Of The eShop: This eShop is even better than the PSN Store and XBLA--at least for devs (we don't know much about the eShop itself: most of what we know comes from developers). Developers set their own prices, determine when they have sales, no payments to update/patch game (it cost devs $40,000 on other consoles). A few more things we know about the eShop include you can download full retail games, you can see HD trailers and screenshots, and games can be downloaded at midnight.

A Quick Overview Of Nintendo TVii:
^TVii won't be available until December.^


What Happens When You Turn on Your Wii U? (skip if you like suprzize)

First off, you will hear this music:

Then you will see the Wara Wara Plaza (where you can see stuff happening in the Miiverse):

Accompanied by this music:

After you're done with looking at that, you have to select your account (you can have up to 12 on the Wii U--Each account has its own save data, settings, browser bookmarks, and play history,): 

Accompanied by this music:

After you choose your account, this appears (where you can then choose what you want to do):

What do you think?

Friday, November 16, 2012

All Wii Know About the Wii U Console Itself and Its Controllers

The Wii U logo has changed since E3.  As you can see above it is now a slightly darker blue color.
Deluxe Black Wii U
White Basic Wii U

It's been more than 1 year and 3 months since Project Cafe rumors started appearing on the internet, and now the Wii U's launch is approaching fast, so let's look back at what Wii know about the console itself (I'll post a post about what we know about the console's features tomorrow).

Release date: November 18th in the US, November 30th for almost everywhere else.

Price: $299.99 for basic and $349.99 for deluxe (what comes with each bundle detailed later)

Processor: A custom-designed IBM processor.

RAM: 2GB--that's 2000MB--of ?GDDR5? RAM, one GB of that for games and one GB of that for the OS (operating system)--more RAM will be freed up for games at a later time. (The Xbox 360 has 512MB that's shared between both games and the OS, while the PS3 has 512MB, with games using 462MB and the OS using 50MB.)

Supported Resolution's: 480i, 480p, 576p, 720p, 1080i, 1080p.

Graphics Processing Unit: Either a custom-designed Radeon HD similar to the Radeon R700 architecture (3 years newer than the Xbox 360 & PS3's architecture), or a custom-designed Radeon E6760 (5-6 years newer than the Xbox 360 & PS3's architecture).

Media (Discs): A custom-designed disc format that can hold up too 25GB (possibly more--the Xbox 360's disc format has capacities up to 8.7 GB, and the PS3's disc format has capacities up to 50GB). The disc drive can read discs at 22.5MB/s.  The higher MB/s means faster load times (for comparison, the Xbox 360 can read discs at 15.85MB/s and the PS3 can read discs at 9MB/s).  The Wii U is also backward compatible with Wii Optical Discs. One more thing to note about the Wii U discs are that they've got rounded edges, both outside and in:

Storage: 8GB's of Internal flash memory for the basic, and 32GB for the deluxe, supports SD cards (though they cannot store Wii U games, just Wiiware and Wii VC) and USB hard drives (up to 2TB--that's 2000GB).

Supported Controllers: Up to two Wii U GamePads (see below), 4 Wii U Pro Controllers (see below), 4 Wii MotionPlus/Wii Remote Plus, 4 Classic Controller Pros, Wii Balance Board and all other Wii Controllers.

Backward Compatibility: All Wii games and peripherals are backward compatible with the Wii U.

Other: 4 USB 2.0 Ports (2 at front of console, 2 at rear), HDMI 1.4 port (interesting fact: HDMI 1.4 supports 3D images), Sensor Bar power port.

The GamePad
Front of black GamePad that comes with the Deluxe Wii U
Back of black GamePad that comes with the Deluxe Wii U
Front of the white GamePad that comes with the basic Wii U

Back of the white GamePad that comes with the basic Wii U

Dimensions: 5.3 inches high x 0.9 inches deep x 10.2 inches wide.

Screen: A 6.2 inch 16:9 Single-touch resistive touchscreen (see why they choose this below) with a resolution of 854×480 and a ppi (pixels per inch) of 158.

Buttons: It has 13 buttons, A/B/X/Y face buttons, ZL/ZR bumper buttons, L/R trigger buttons, and Select, Start, Home, Power, and TV Remote buttons.

Sticks & D-Pad's: Two clickable analog sticks and one D-pad.

Motion Control: It has a 3-axis accelerometer and 3-axis gyroscope, like the 3DS.

Battery: A rechargeable battery pack that lasts 3-5 hours on a charge and takes 2 hours to fully recharged.

Wireless: Internal wireless transmission based on IEEE 802.11 and NFC (Near field communication chip, not Nintendo Fried Chicken)

Other: Rumble, a 3.5mm Headphone jack, a Volume Slider, a microphone, a front-facing camera, built-in speakers, a IR sensor strip (for Wii Remotes), and a stylus.

GamePad Features that do require the Wii U to be on: The GamePad can be used as a universal TV remote without the Wii U on:

Why the Wii U GamePad uses a single-touch resistive touchscreen: resistive touchscreens are far more accurate than the capacitive touchscreens you use on your phone or tablet, making it better for gaming, plus a 6.2 inch resistive touchscreen costs $30-$40 cheaper than a 6.2 inch multi-touch capacitive touchscreen that you would find on your pone or tablet, therefore saving you money.  

Wii U Pro Controller 

As you can see above, the Wii U Pro Controller is a bit longer and flatter than the Xbox 360 controller (and it has a different button layout)  Source:

More pics, including how it looks compared to the PS3 Controller can be found here:

Price: $49.99

Buttons: It has 12 buttons, A/B/X/Y face buttons, ZL/ZR bumper buttons, L/R trigger buttons, and Select, Start, Home, and Power buttons.

Sticks & D-Pad's: Two clickable analog sticks and one D-pad.

Battery: A rechargeable battery pack that lasts 80+ hours on a charge.

Other: Rumble.

My thoughts on this controller: It's like a cross between an Xbox 360 controller and a PS3 controller, taking the best parts from both, making it the best classic controller I've ever used.

What Comes With The Different Bundles? 

^The Deluxe Wii U also comes with a 10% off all the stuff you buy in the Wii U's eShop, and, by the way, Nintendo Land costs $59.99, meaning this bundle saves you money if you want that game.^

Online Services, OS, & The Games
See this post:
What do you think of the Wii U console itself? Did I forget anything? See a typo? Have some questions? Please comment.

Wednesday, November 7, 2012

New Wii U Online & OS Info!

Wii U info (OS, and Online info that is) came out today from the Japanese ND:
- When you turn on the Wii U for the first time, you have to create a Wii U user account, with a Mii associated with it.
- You can have up to 10 accounts per system.
- Game settings, save data, browser bookmarks, and play history are all tied to user accounts.
- Each Wii U user account can also be tied with a Nintendo Network ID.
- In order to sign up for a Nintendo Network ID, you must give the fowling info: username, password, mail, date of birth and gender.
- The Nintendo Network ID can be used for: Video chat, eShop, Miiverse, and most other networking services.
- When anyone on your console buys something in the eShop, all user accounts can use it--not just the Nintendo Network ID that bought it.
- On the Miiverse boards you can post ordinary post, game screenshots, and drawings. You can also add a spoiler checkbox to any post.
- You can follow any other Wii U owner you see in the Miiverse boards and register them as friends.
- Miiverse is supported in all Wii U games, though the implementation depends per game. No additional work from devs needed for basic implementation.
- You can Video Chat with anyone on your friend list.
- After you have everything set up, Miiverse Plaza is what you'll see when you power on the Wii U.
- After the Wii U is done powering up you'll see this (see link):
So what do you think?

Tuesday, November 6, 2012

Wii U Online-Focused Nintendo Direct Tomorrow!!!!

It will be 35 mins long, with a Miiverse/Online focus, it will happen at 3 AM PST/6 AM EST on the 7th, and will be in Japanese:

Monday, November 5, 2012

Google Updates It's Look

Google has change how it looks once again (see under the search bar):
Click to make it bigger